In case you did not write it down, counting from west to east, relative to the map (not your field of view): the 2nd, the 4th and the 5th. Go back to the top level and drop an item into the pits that were illuminated downstairs. ![]() You will notice light shining from the top, but only from some pits. Now, move downstairs, go towards the south wall. If you haven't figured it out yet, you need to drop the spider when he's on the 2nd (middle) closed pit door, then drop him.įirst part is done. This will drop the spider onto the pressure plate. Walk back up, stand in front of the spider (not on the pressure plate yet) and step on it, the moment he is above the pressure plate on the lower level. So activate the lower level pressureplate to teleport the spider to the top. On the lower level (Archive level), the plate will teleport the spider to the top level again, all the way into the back.Īs you can also see, there's a pressure plate in the spider's path, but the spider cannot move on the lower level because of all the gates. There's a pressure plate on the top level (Ruins of Desarune level) which will open all the northern gates when you press it. This is a puzzle that takes place on 2 levels, on the Ruins of Desarune Level and the Archives level, fortunately, there are 2 staircases leading down. Put the round key found at 09 into the hole to open the door to the west. If you value your items, you can jump down, collect the last 2 items (northwest and north), because you don't need those as a bridge anymore. Repeat this until you reach the Round Keyhold. To get the plates to be pressed, place an item just over the edge so it falls down, step on the bridge, turn around, and drop another. So make sure there are no items on the plates, use the southern door, climb up. But if any plate is pressed, the door leading up to where you can use the bridge will be blocked. Every pressure plate will, once pressed, create a magical bridge on top of it. This room is a little puzzle, but complicated if you don't see what happens. Make sure you take down the Crystal Guard first and get the items from his room, otherwise you will need to backtrack. If possible stay at a distance, when he casts you can move away. Fire seems to work very well against him. Will open the gate to the next room on the opposite side, but from that has the Crystal Guard in there, he's very tough and hits very hard. It doesn't last very long, so you'll have to run over the bridge Pressing the button will create a bridge across the chasm. You can't go in here, you'll have to find a way around
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